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Open Source Multimedia Framework. For more information, check out http://gpac.wp.mines-telecom.fr
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mpeg4_bitmap.c File Reference
#include "nodes_stacks.h"
#include "visual_manager.h"
#include "texturing.h"
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Data Structures

struct  BitmapStack
 

Functions

static void Bitmap_BuildGraph (GF_Node *node, BitmapStack *st, GF_TraverseState *tr_state, GF_Rect *out_rc, Bool notify_changes)
 
static void draw_bitmap_3d (GF_Node *node, GF_TraverseState *tr_state)
 
static void draw_bitmap_2d (GF_Node *node, GF_TraverseState *tr_state)
 
static void TraverseBitmap (GF_Node *node, void *rs, Bool is_destroy)
 
void compositor_init_bitmap (GF_Compositor *compositor, GF_Node *node)
 

Data Structure Documentation

struct BitmapStack
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Data Fields
Drawable * graph
SFVec2f size
u32 prev_tx_w
u32 prev_tx_h
GF_Rect rc

Function Documentation

static void Bitmap_BuildGraph ( GF_Node node,
BitmapStack st,
GF_TraverseState *  tr_state,
GF_Rect out_rc,
Bool  notify_changes 
)
static

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static void draw_bitmap_3d ( GF_Node node,
GF_TraverseState *  tr_state 
)
static

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static void draw_bitmap_2d ( GF_Node node,
GF_TraverseState *  tr_state 
)
static

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static void TraverseBitmap ( GF_Node node,
void *  rs,
Bool  is_destroy 
)
static

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void compositor_init_bitmap ( GF_Compositor *  compositor,
GF_Node node 
)

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