GPAC
Open Source Multimedia Framework. For more information, check out http://gpac.wp.mines-telecom.fr
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#include <gpac/modules/codec.h>
#include <gpac/scenegraph_vrml.h>
#include <gpac/thread.h>
#include <wiiuse.h>
Data Structures | |
struct | GF_WiiMote |
Macros | |
#define | WRITE_BUTTON(_b) |
#define | WII_PI 3.1415926535898f |
Functions | |
static Bool | WII_RegisterDevice (struct __input_device *ifce, const char *urn, GF_BitStream *dsi, void(*AddField)(struct __input_device *_this, u32 fieldType, const char *name)) |
static u32 | WII_Run (void *par) |
static void | WII_Start (struct __input_device *ifce) |
static void | WII_Stop (struct __input_device *ifce) |
const u32 * | QueryInterfaces () |
GF_BaseInterface * | LoadInterface (u32 InterfaceType) |
void | ShutdownInterface (GF_BaseInterface *bi) |
struct GF_WiiMote |
#define WRITE_BUTTON | ( | _b | ) |
#define WII_PI 3.1415926535898f |
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const u32* QueryInterfaces | ( | ) |
GF_BaseInterface* LoadInterface | ( | u32 | InterfaceType | ) |
void ShutdownInterface | ( | GF_BaseInterface * | bi | ) |