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static void | get_surface_world_matrix (EVGSurface *_this, GF_Matrix2D *mat) |
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GF_SURFACE | evg_surface_new (GF_Raster2D *_dr, Bool center_coords) |
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void | evg_surface_delete (GF_SURFACE _this) |
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GF_Err | evg_surface_set_matrix (GF_SURFACE _this, GF_Matrix2D *mat) |
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GF_Err | evg_surface_attach_to_callbacks (GF_SURFACE _this, GF_RasterCallback *callbacks, u32 width, u32 height) |
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GF_Err | evg_surface_attach_to_buffer (GF_SURFACE _this, char *pixels, u32 width, u32 height, s32 pitch_x, s32 pitch_y, GF_PixelFormat pixelFormat) |
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GF_Err | evg_surface_attach_to_texture (GF_SURFACE _this, GF_STENCIL sten) |
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void | evg_surface_detach (GF_SURFACE _this) |
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GF_Err | evg_surface_clear (GF_SURFACE _this, GF_IRect *rc, u32 color) |
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GF_Err | evg_surface_set_raster_level (GF_SURFACE _this, GF_RasterLevel RasterSetting) |
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GF_Err | evg_surface_set_clipper (GF_SURFACE _this, GF_IRect *rc) |
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static Bool | setup_grey_callback (EVGSurface *surf) |
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GF_Err | evg_surface_set_path (GF_SURFACE _this, GF_Path *gp) |
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GF_Err | evg_surface_fill (GF_SURFACE _this, GF_STENCIL stencil) |
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