GPAC
Open Source Multimedia Framework. For more information, check out http://gpac.wp.mines-telecom.fr
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#include <nodes_mpeg4.h>
Data Fields | |
struct _nodepriv * | sgprivate |
struct _child_node * | children |
GF_ChildNodeItem * | addChildren |
void(* | on_addChildren )(GF_Node *pNode, struct _route *route) |
GF_ChildNodeItem * | removeChildren |
void(* | on_removeChildren )(GF_Node *pNode, struct _route *route) |
SFInt32 | boneID |
SFVec3f | center |
SFVec3f | endpoint |
SFInt32 | falloff |
SFInt32 | ikChainPosition |
MFFloat | ikPitchLimit |
MFFloat | ikRollLimit |
MFFloat | ikTxLimit |
MFFloat | ikTyLimit |
MFFloat | ikTzLimit |
MFFloat | ikYawLimit |
SFRotation | rotation |
SFInt32 | rotationOrder |
SFVec3f | scale |
SFRotation | scaleOrientation |
MFFloat | sectionInner |
MFFloat | sectionOuter |
MFFloat | sectionPosition |
MFInt32 | skinCoordIndex |
MFFloat | skinCoordWeight |
SFVec3f | translation |
struct _nodepriv* M_SBBone::sgprivate |
struct _child_node* M_SBBone::children |
GF_ChildNodeItem* M_SBBone::addChildren |
GF_ChildNodeItem* M_SBBone::removeChildren |
SFInt32 M_SBBone::boneID |
SFVec3f M_SBBone::center |
SFVec3f M_SBBone::endpoint |
SFInt32 M_SBBone::falloff |
SFInt32 M_SBBone::ikChainPosition |
MFFloat M_SBBone::ikPitchLimit |
MFFloat M_SBBone::ikRollLimit |
MFFloat M_SBBone::ikTxLimit |
MFFloat M_SBBone::ikTyLimit |
MFFloat M_SBBone::ikTzLimit |
MFFloat M_SBBone::ikYawLimit |
SFRotation M_SBBone::rotation |
SFInt32 M_SBBone::rotationOrder |
SFVec3f M_SBBone::scale |
SFRotation M_SBBone::scaleOrientation |
MFFloat M_SBBone::sectionInner |
MFFloat M_SBBone::sectionOuter |
MFFloat M_SBBone::sectionPosition |
MFInt32 M_SBBone::skinCoordIndex |
MFFloat M_SBBone::skinCoordWeight |
SFVec3f M_SBBone::translation |