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M_SBBone Struct Reference

#include <nodes_mpeg4.h>

+ Collaboration diagram for M_SBBone:

Data Fields

struct _nodepriv * sgprivate
 
struct _child_node * children
 
GF_ChildNodeItemaddChildren
 
void(* on_addChildren )(GF_Node *pNode, struct _route *route)
 
GF_ChildNodeItemremoveChildren
 
void(* on_removeChildren )(GF_Node *pNode, struct _route *route)
 
SFInt32 boneID
 
SFVec3f center
 
SFVec3f endpoint
 
SFInt32 falloff
 
SFInt32 ikChainPosition
 
MFFloat ikPitchLimit
 
MFFloat ikRollLimit
 
MFFloat ikTxLimit
 
MFFloat ikTyLimit
 
MFFloat ikTzLimit
 
MFFloat ikYawLimit
 
SFRotation rotation
 
SFInt32 rotationOrder
 
SFVec3f scale
 
SFRotation scaleOrientation
 
MFFloat sectionInner
 
MFFloat sectionOuter
 
MFFloat sectionPosition
 
MFInt32 skinCoordIndex
 
MFFloat skinCoordWeight
 
SFVec3f translation
 

Field Documentation

struct _nodepriv* M_SBBone::sgprivate
struct _child_node* M_SBBone::children
GF_ChildNodeItem* M_SBBone::addChildren
void(* M_SBBone::on_addChildren)(GF_Node *pNode, struct _route *route)
GF_ChildNodeItem* M_SBBone::removeChildren
void(* M_SBBone::on_removeChildren)(GF_Node *pNode, struct _route *route)
SFInt32 M_SBBone::boneID
SFVec3f M_SBBone::center
SFVec3f M_SBBone::endpoint
SFInt32 M_SBBone::falloff
SFInt32 M_SBBone::ikChainPosition
MFFloat M_SBBone::ikPitchLimit
MFFloat M_SBBone::ikRollLimit
MFFloat M_SBBone::ikTxLimit
MFFloat M_SBBone::ikTyLimit
MFFloat M_SBBone::ikTzLimit
MFFloat M_SBBone::ikYawLimit
SFRotation M_SBBone::rotation
SFInt32 M_SBBone::rotationOrder
SFVec3f M_SBBone::scale
SFRotation M_SBBone::scaleOrientation
MFFloat M_SBBone::sectionInner
MFFloat M_SBBone::sectionOuter
MFFloat M_SBBone::sectionPosition
MFInt32 M_SBBone::skinCoordIndex
MFFloat M_SBBone::skinCoordWeight
SFVec3f M_SBBone::translation

The documentation for this struct was generated from the following file: