#include <nodes_mpeg4.h>
struct _nodepriv* M_PositionAnimator2D::sgprivate |
SFFloat M_PositionAnimator2D::set_fraction |
void(* M_PositionAnimator2D::on_set_fraction)(GF_Node *pThis, struct _route *route) |
SFVec2f M_PositionAnimator2D::fromTo |
SFInt32 M_PositionAnimator2D::keyOrientation |
SFInt32 M_PositionAnimator2D::keyType |
MFVec2f M_PositionAnimator2D::keySpline |
MFVec2f M_PositionAnimator2D::keyValue |
SFInt32 M_PositionAnimator2D::keyValueType |
SFVec2f M_PositionAnimator2D::offset |
MFFloat M_PositionAnimator2D::weight |
SFVec2f M_PositionAnimator2D::endValue |
SFFloat M_PositionAnimator2D::rotation_changed |
SFVec2f M_PositionAnimator2D::value_changed |
The documentation for this struct was generated from the following file: