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Open Source Multimedia Framework. For more information, check out http://gpac.wp.mines-telecom.fr
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M_PositionAnimator Struct Reference

#include <nodes_mpeg4.h>

+ Collaboration diagram for M_PositionAnimator:

Data Fields

struct _nodepriv * sgprivate
 
SFFloat set_fraction
 
void(* on_set_fraction )(GF_Node *pThis, struct _route *route)
 
SFVec2f fromTo
 
MFFloat key
 
MFRotation keyOrientation
 
SFInt32 keyType
 
MFVec2f keySpline
 
MFVec3f keyValue
 
SFInt32 keyValueType
 
SFVec3f offset
 
MFFloat weight
 
SFVec3f endValue
 
SFRotation rotation_changed
 
SFVec3f value_changed
 

Field Documentation

struct _nodepriv* M_PositionAnimator::sgprivate
SFFloat M_PositionAnimator::set_fraction
void(* M_PositionAnimator::on_set_fraction)(GF_Node *pThis, struct _route *route)
SFVec2f M_PositionAnimator::fromTo
MFFloat M_PositionAnimator::key
MFRotation M_PositionAnimator::keyOrientation
SFInt32 M_PositionAnimator::keyType
MFVec2f M_PositionAnimator::keySpline
MFVec3f M_PositionAnimator::keyValue
SFInt32 M_PositionAnimator::keyValueType
SFVec3f M_PositionAnimator::offset
MFFloat M_PositionAnimator::weight
SFVec3f M_PositionAnimator::endValue
SFRotation M_PositionAnimator::rotation_changed
SFVec3f M_PositionAnimator::value_changed

The documentation for this struct was generated from the following file: