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Open Source Multimedia Framework. For more information, check out http://gpac.wp.mines-telecom.fr
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M_CompositeTexture3D Struct Reference

#include <nodes_mpeg4.h>

+ Collaboration diagram for M_CompositeTexture3D:

Data Fields

struct _nodepriv * sgprivate
 
struct _child_node * children
 
GF_ChildNodeItemaddChildren
 
void(* on_addChildren )(GF_Node *pNode, struct _route *route)
 
GF_ChildNodeItemremoveChildren
 
void(* on_removeChildren )(GF_Node *pNode, struct _route *route)
 
SFInt32 pixelWidth
 
SFInt32 pixelHeight
 
GF_Nodebackground
 
GF_Nodefog
 
GF_NodenavigationInfo
 
GF_Nodeviewpoint
 
SFBool repeatS
 
SFBool repeatT
 

Field Documentation

struct _nodepriv* M_CompositeTexture3D::sgprivate
struct _child_node* M_CompositeTexture3D::children
GF_ChildNodeItem* M_CompositeTexture3D::addChildren
void(* M_CompositeTexture3D::on_addChildren)(GF_Node *pNode, struct _route *route)
GF_ChildNodeItem* M_CompositeTexture3D::removeChildren
void(* M_CompositeTexture3D::on_removeChildren)(GF_Node *pNode, struct _route *route)
SFInt32 M_CompositeTexture3D::pixelWidth
SFInt32 M_CompositeTexture3D::pixelHeight
GF_Node* M_CompositeTexture3D::background
GF_Node* M_CompositeTexture3D::fog
GF_Node* M_CompositeTexture3D::navigationInfo
GF_Node* M_CompositeTexture3D::viewpoint
SFBool M_CompositeTexture3D::repeatS
SFBool M_CompositeTexture3D::repeatT

The documentation for this struct was generated from the following file: