#include <nodes_mpeg4.h>
struct _nodepriv* M_CompositeTexture2D::sgprivate |
struct _child_node* M_CompositeTexture2D::children |
void(* M_CompositeTexture2D::on_addChildren)(GF_Node *pNode, struct _route *route) |
void(* M_CompositeTexture2D::on_removeChildren)(GF_Node *pNode, struct _route *route) |
SFInt32 M_CompositeTexture2D::pixelWidth |
SFInt32 M_CompositeTexture2D::pixelHeight |
GF_Node* M_CompositeTexture2D::background |
GF_Node* M_CompositeTexture2D::viewport |
SFInt32 M_CompositeTexture2D::repeatSandT |
The documentation for this struct was generated from the following file: