#include <nodes_mpeg4.h>
struct _nodepriv* M_AdvancedAudioBuffer::sgprivate |
struct _child_node* M_AdvancedAudioBuffer::children |
void(* M_AdvancedAudioBuffer::on_addChildren)(GF_Node *pNode, struct _route *route) |
void(* M_AdvancedAudioBuffer::on_removeChildren)(GF_Node *pNode, struct _route *route) |
SFBool M_AdvancedAudioBuffer::loop |
SFFloat M_AdvancedAudioBuffer::pitch |
SFTime M_AdvancedAudioBuffer::startTime |
SFTime M_AdvancedAudioBuffer::stopTime |
SFTime M_AdvancedAudioBuffer::startLoadTime |
SFTime M_AdvancedAudioBuffer::stopLoadTime |
SFInt32 M_AdvancedAudioBuffer::loadMode |
SFInt32 M_AdvancedAudioBuffer::numAccumulatedBlocks |
SFInt32 M_AdvancedAudioBuffer::deleteBlock |
SFInt32 M_AdvancedAudioBuffer::playBlock |
SFFloat M_AdvancedAudioBuffer::length |
SFInt32 M_AdvancedAudioBuffer::numChan |
MFInt32 M_AdvancedAudioBuffer::phaseGroup |
SFTime M_AdvancedAudioBuffer::duration_changed |
SFBool M_AdvancedAudioBuffer::isActive |
The documentation for this struct was generated from the following file: