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GF_VRMLParent Struct Reference

#include <scenegraph_vrml.h>

+ Collaboration diagram for GF_VRMLParent:

Data Fields

struct _nodepriv * sgprivate
 
struct _child_node * children
 
GF_ChildNodeItemaddChildren
 
void(* on_addChildren )(GF_Node *pNode, struct _route *route)
 
GF_ChildNodeItemremoveChildren
 
void(* on_removeChildren )(GF_Node *pNode, struct _route *route)
 

Field Documentation

struct _nodepriv* GF_VRMLParent::sgprivate
struct _child_node* GF_VRMLParent::children
GF_ChildNodeItem* GF_VRMLParent::addChildren
void(* GF_VRMLParent::on_addChildren)(GF_Node *pNode, struct _route *route)
GF_ChildNodeItem* GF_VRMLParent::removeChildren
void(* GF_VRMLParent::on_removeChildren)(GF_Node *pNode, struct _route *route)

The documentation for this struct was generated from the following file: