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LPSCENE Struct Reference

#include <terminal_dev.h>

+ Collaboration diagram for LPSCENE:

Data Fields

struct _od_managerroot_od
 
struct _generic_codecscene_codec
 
struct _generic_codecod_codec
 
GF_List * resources
 
GF_List * scene_objects
 
GF_List * extra_scenes
 
GF_SceneGraph * graph
 
u32 graph_attached
 
Double simulation_time
 
Bool static_media_ressources
 
Bool force_single_timeline
 
Bool force_size_set
 
void(* on_media_event )(GF_Scene *scene, u32 type)
 
u64 duration
 
void * world_info
 
char * fragment_uri
 
Bool secondary_resource
 
char * redirect_xml_base
 
Bool is_dynamic_scene
 
u32 selected_service_id
 
GF_Clock * dyn_ck
 
SFURL visual_url
 
SFURL audio_url
 
SFURL text_url
 
SFURL dims_url
 
GF_List * extern_protos
 
u32 needs_restart
 
MFURLcurrent_url
 
GF_List * storages
 
GF_List * keynavigators
 

Field Documentation

struct _od_manager* GF_Scene::root_od
struct _generic_codec* GF_Scene::scene_codec
struct _generic_codec* GF_Scene::od_codec
GF_List* GF_Scene::resources
GF_List* GF_Scene::scene_objects
GF_List* GF_Scene::extra_scenes
GF_SceneGraph* GF_Scene::graph
u32 GF_Scene::graph_attached
Double GF_Scene::simulation_time
Bool GF_Scene::static_media_ressources
Bool GF_Scene::force_single_timeline
Bool GF_Scene::force_size_set
void(* GF_Scene::on_media_event)(GF_Scene *scene, u32 type)
u64 GF_Scene::duration
void* GF_Scene::world_info
char* GF_Scene::fragment_uri
Bool GF_Scene::secondary_resource
char* GF_Scene::redirect_xml_base
Bool GF_Scene::is_dynamic_scene
u32 GF_Scene::selected_service_id
GF_Clock* GF_Scene::dyn_ck
SFURL GF_Scene::visual_url
SFURL GF_Scene::audio_url
SFURL GF_Scene::text_url
SFURL GF_Scene::dims_url
GF_List* GF_Scene::extern_protos
u32 GF_Scene::needs_restart
MFURL* GF_Scene::current_url
GF_List* GF_Scene::storages
GF_List* GF_Scene::keynavigators

The documentation for this struct was generated from the following file: