#include <scenegraph_dev.h>
u8 GF_ProtoFieldInterface::EventType |
u8 GF_ProtoFieldInterface::FieldType |
char* GF_ProtoFieldInterface::FieldName |
void* GF_ProtoFieldInterface::def_value |
GF_Node* GF_ProtoFieldInterface::def_sfnode_value |
u32 GF_ProtoFieldInterface::IN_index |
u32 GF_ProtoFieldInterface::OUT_index |
u32 GF_ProtoFieldInterface::DEF_index |
u32 GF_ProtoFieldInterface::ALL_index |
u32 GF_ProtoFieldInterface::QP_Type |
u32 GF_ProtoFieldInterface::hasMinMax |
void* GF_ProtoFieldInterface::qp_min_value |
void * GF_ProtoFieldInterface::qp_max_value |
u32 GF_ProtoFieldInterface::NumBits |
u32 GF_ProtoFieldInterface::Anim_Type |
void* GF_ProtoFieldInterface::userpriv |
void(* GF_ProtoFieldInterface::OnDelete)(void *ptr) |
The documentation for this struct was generated from the following file: