#include <rast_soft.h>
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char * | pixels |
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u32 | pixelFormat |
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u32 | BPP |
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u32 | width |
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u32 | height |
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s32 | pitch_x |
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s32 | pitch_y |
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Bool | center_coords |
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u32 * | stencil_pix_run |
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u32 | texture_filter |
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u32 | useClipper |
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GF_IRect | clipper |
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GF_Rect | path_bounds |
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GF_Matrix2D | mat |
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EVGStencil * | sten |
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void * | raster_cbk |
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void(* | raster_fill_run_no_alpha )(void *cbk, u32 x, u32 y, u32 run_h_len, GF_Color color) |
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void(* | raster_fill_run_alpha )(void *cbk, u32 x, u32 y, u32 run_h_len, GF_Color color, u8 alpha) |
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void(* | raster_fill_rectangle )(void *cbk, u32 x, u32 y, u32 width, u32 height, GF_Color color) |
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u32 | fill_col |
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u32 | fill_565 |
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EVG_Raster | raster |
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EVG_Outline | ftoutline |
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EVG_Raster_Params | ftparams |
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u32 EVGSurface::pixelFormat |
Bool EVGSurface::center_coords |
u32* EVGSurface::stencil_pix_run |
u32 EVGSurface::texture_filter |
u32 EVGSurface::useClipper |
void* EVGSurface::raster_cbk |
void(* EVGSurface::raster_fill_run_no_alpha)(void *cbk, u32 x, u32 y, u32 run_h_len, GF_Color color) |
void(* EVGSurface::raster_fill_run_alpha)(void *cbk, u32 x, u32 y, u32 run_h_len, GF_Color color, u8 alpha) |
The documentation for this struct was generated from the following file: