#include <scenegraph_dev.h>
u64 GF_SceneGraph::__reserved_null |
GF_List* GF_SceneGraph::exported_nodes |
void* GF_SceneGraph::userpriv |
void(* GF_SceneGraph::NodeCallback)(void *user_priv, u32 type, GF_Node *node, void *ctxdata) |
u32 GF_SceneGraph::height |
Bool GF_SceneGraph::usePixelMetrics |
Bool GF_SceneGraph::modified |
void* GF_SceneGraph::script_action_cbck |
void(* GF_SceneGraph::script_load)(GF_Node *node) |
GF_List* GF_SceneGraph::ns |
char GF_SceneGraph::szNameBuffer[100] |
GF_List* GF_SceneGraph::Routes |
struct _proto_instance* GF_SceneGraph::pOwningProto |
GF_List* GF_SceneGraph::protos |
GF_List* GF_SceneGraph::unregistered_protos |
GF_List* GF_SceneGraph::routes_to_activate |
GF_List* GF_SceneGraph::routes_to_destroy |
u32 GF_SceneGraph::simulation_tick |
GF_SceneGraph*(* GF_SceneGraph::GetExternProtoLib)(void *userpriv, MFURL *lib_url) |
u32 GF_SceneGraph::max_defined_route_id |
GF_List* GF_SceneGraph::use_stack |
Bool GF_SceneGraph::abort_bubbling |
GF_Mutex* GF_SceneGraph::dom_evt_mx |
u32 GF_SceneGraph::nb_evts_focus |
u32 GF_SceneGraph::nb_evts_mouse |
u32 GF_SceneGraph::nb_evts_key |
u32 GF_SceneGraph::nb_evts_ui |
u32 GF_SceneGraph::nb_evts_text |
u32 GF_SceneGraph::nb_evts_smil |
u32 GF_SceneGraph::nb_evts_mutation |
u32 GF_SceneGraph::nb_evts_laser |
u32 GF_SceneGraph::nb_evts_media |
u32 GF_SceneGraph::nb_evts_svg |
u32 GF_SceneGraph::dom_evt_filter |
GF_List* GF_SceneGraph::xlink_hrefs |
GF_List* GF_SceneGraph::smil_timed_elements |
GF_List* GF_SceneGraph::modified_smil_timed_elements |
Bool GF_SceneGraph::update_smil_timing |
GF_List* GF_SceneGraph::listeners_to_add |
The documentation for this struct was generated from the following file: